GRASS GIS 8 Programmer's Manual
8.5.0dev(2024)-36359e2344
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#define DGL_ADD_EDGE_FUNC dgl_add_edge_V1 |
#define DGL_ADD_NODE_FUNC dgl_add_node_V1 |
#define DGL_DEL_EDGE_FUNC dgl_del_edge_V1 |
#define DGL_DEL_NODE_FUNC dgl_del_node_V1 |
#define DGL_EDGE_ALLOC DGL_EDGE_ALLOC_v1 |
#define DGL_EDGE_ATTR_PTR DGL_EDGE_ATTR_PTR_v1 |
#define DGL_EDGE_COST DGL_EDGE_COST_v1 |
#define DGL_EDGE_HEADNODE_OFFSET DGL_EDGE_HEADNODE_OFFSET_v1 |
#define DGL_EDGE_ID DGL_EDGE_ID_v1 |
#define DGL_EDGE_SIZEOF DGL_EDGE_SIZEOF_v1 |
#define DGL_EDGE_T_FIRST_FUNC dgl_edge_t_first_V1 |
#define DGL_EDGE_T_INITIALIZE_FUNC dgl_edge_t_initialize_V1 |
#define DGL_EDGE_T_NEXT_FUNC dgl_edge_t_next_V1 |
#define DGL_EDGE_T_RELEASE_FUNC dgl_edge_t_release_V1 |
#define DGL_EDGE_TAILNODE_OFFSET DGL_EDGE_TAILNODE_OFFSET_v1 |
#define DGL_EDGE_WSIZE DGL_EDGE_WSIZE_v1 |
#define DGL_EDGEBUFFER_OFFSET DGL_EDGEBUFFER_OFFSET_v1 |
#define DGL_EDGEBUFFER_SHIFT DGL_EDGEBUFFER_SHIFT_v1 |
#define DGL_EDGESET_ALLOC DGL_EDGESET_ALLOC_v1 |
#define DGL_EDGESET_EDGE_PTR DGL_EDGESET_EDGE_PTR_v1 |
#define DGL_EDGESET_EDGEARRAY_PTR DGL_EDGESET_EDGEARRAY_PTR_v1 |
#define DGL_EDGESET_EDGECOUNT DGL_EDGESET_EDGECOUNT_v1 |
#define DGL_EDGESET_REALLOC DGL_EDGESET_REALLOC_v1 |
#define DGL_EDGESET_SIZEOF DGL_EDGESET_SIZEOF_v1 |
#define DGL_EDGESET_T_FIRST_FUNC dgl_edgeset_t_first_V1 |
#define DGL_EDGESET_T_INITIALIZE_FUNC dgl_edgeset_t_initialize_V1 |
#define DGL_EDGESET_T_NEXT_FUNC dgl_edgeset_t_next_V1 |
#define DGL_EDGESET_T_RELEASE_FUNC dgl_edgeset_t_release_V1 |
#define DGL_EDGESET_WSIZE DGL_EDGESET_WSIZE_v1 |
#define DGL_FLATTEN_FUNC dgl_flatten_V1 |
#define DGL_FOREACH_EDGE DGL_FOREACH_EDGE_v1 |
#define DGL_FOREACH_NODE DGL_FOREACH_NODE_v1 |
#define DGL_GET_EDGE_FUNC dgl_get_edge_V1 |
#define DGL_GET_NODE_FUNC dgl_get_node_V1 |
#define DGL_GET_NODE_OUTEDGESET_FUNC dgl_getnode_outedgeset_V1 |
#define DGL_ILA_TOARR DGL_ILA_TOARR_v1 |
#define DGL_NODE_ALLOC DGL_NODE_ALLOC_v1 |
#define DGL_NODE_ATTR_PTR DGL_NODE_ATTR_PTR_v1 |
#define DGL_NODE_EDGESET_OFFSET DGL_NODE_EDGESET_OFFSET_v1 |
#define DGL_NODE_ID DGL_NODE_ID_v1 |
#define DGL_NODE_SIZEOF DGL_NODE_SIZEOF_v1 |
#define DGL_NODE_STATUS DGL_NODE_STATUS_v1 |
#define DGL_NODE_T_FIND_FUNC dgl_node_t_find_V1 |
#define DGL_NODE_T_FIRST_FUNC dgl_node_t_first_V1 |
#define DGL_NODE_T_INITIALIZE_FUNC dgl_node_t_initialize_V1 |
#define DGL_NODE_T_NEXT_FUNC dgl_node_t_next_V1 |
#define DGL_NODE_T_RELEASE_FUNC dgl_node_t_release_V1 |
#define DGL_NODE_WSIZE DGL_NODE_WSIZE_v1 |
#define DGL_NODEBUFFER_OFFSET DGL_NODEBUFFER_OFFSET_v1 |
#define DGL_NODEBUFFER_SHIFT DGL_NODEBUFFER_SHIFT_v1 |
#define DGL_SP_CACHE_DISTANCE_FUNC dgl_sp_cache_distance_V1 |
#define DGL_SP_CACHE_INITIALIZE_FUNC dgl_sp_cache_initialize_V1 |
#define DGL_SP_CACHE_RELEASE_FUNC dgl_sp_cache_release_V1 |
#define DGL_T_NODEITEM_Add dglTreeNodeAdd |
#define DGL_T_NODEITEM_Alloc dglTreeNodeAlloc |
#define DGL_T_NODEITEM_Cancel dglTreeNodeCancel |
#define DGL_T_NODEITEM_Compare dglTreeNodeCompare |
#define DGL_T_NODEITEM_Set_NodePTR | ( | p, | |
ptr | |||
) | ((p)->pv = (ptr)) |
#define DGL_T_NODEITEM_Set_OutEdgesetPTR | ( | p, | |
ptr | |||
) | ((p)->pv2 = (ptr)) |
#define DGL_T_NODEITEM_TYPE dglTreeNode_s |
#define DGL_UNFLATTEN_FUNC dgl_unflatten_V1 |